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"О стратегии (письмо № 5)""Я начальник - ты дурак" и команда клоунов(Forum) 私はなぜフレームワークが嫌いか
07-2011-Feb-2010 Größe der Belegschaft1969-07-20
1999-Dec-24 Let's Take Sabbaticals!1 E4 m²2000-Apr-03 Incentive Pay Considered Harmful
2000-Apr-10 User Interface Design for Programmers Chapter 1: Controlling Your Environment Makes You Happy2000-Apr-11 User Interface Design for Programmers Chapter 2: Figuring Out What They Expected2000-Apr-12 User Interface Design for Programmers Chapter 3: Choices
2000-Apr-18 User Interface Design for Programmers Chapter 4: Affordances and Metaphors2000-Apr-19 Where do These People Get Their (Unoriginal) Ideas?2000-Apr-22 User Interface Design for Programmers Chapter 5: Consistency and Other Hobgoblins
2000-Apr-26 User Interface Design for Programmers Chapter 6: Designing for People Who Have Better Things To Do With Their Lives2000-Apr-27 User Interface Design for Programmers Chapter 7: Designing for People Who Have Better Things To Do With Their Lives, Part Two2000-Apr-30 Top Five (Wrong) Reasons You Don't Have Testers
2000-Apr 06 Things You Should Never Do, Part I2000-Aug-04 Free Desktop Pictures!2000-Aug-07 Wordsworth Responds
2000-Aug-09 Der Joel-Test2000-Aug-09 The Joel Test: 12 Steps to Better Code2000-Aug-22 Three Wrong Ideas From Computer Science
2000-Aug-27 How do You Compensate Programmers?2000-Aug-28 Feedback on Programmer Compensation2000-Aug-30 Fog Creek Compensation
2000-Dec-02 Up the tata without a tutu2000-Dec-20 The Ricochet Wireless Modem (a Review)2000-Jul-22 Microsoft Goes Bonkers
2000-Jul-25 Anonymous Response2000-Jul-26 Does Issuing Passports Make Microsoft a Country?2000-Jul-28 Passport Responses
2000-Jul-31 The Wireless Web: Spacesuits Needed2000-Jun-03 Strategy Letter III: Let Me Go Back!
2000-Jun-12 REALBasic2000-Jun-15 Whaddaya Mean, You Can't Find Programmers?
2000-Mar-18 More on Sabbaticals...2000-Mar-19 Two Stories2000-Mar-21 Converting Capital Into Software That Works
2000-Mar-23 Command and Conquer and the Herd of Coconuts2000-Mar-23 The Guerrilla Guide to Interviewing2000-Mar-28 NDAs and Contracts That You Should Never Sign
2000-Mar-29 Painless Software Schedules2000-May-08 Juggling Tasks in Excel2000-May-08 User Interface Design for Programmers Chapter 8: Designing for People Who Have Better Things To Do With Their Lives, Part Three
2000-May-09 User Interface Design for Programmers Chapter 9: The Process of Designing a Product2000-May-12 Auto motion in Excel?2000-May-12 Strategy Letter I: Ben and Jerry's vs. Amazon
2000-May-24 Papier stratégique n°2 : les problèmes de poule et d'oeuf2000-May-24 Strategy Letter II: Chicken and Egg Problems2000-May 26 Reading Code is Like Reading the Talmud
2000-Nov-08 Painless Bug Tracking2000-Nov-14 International Readers2000-Nov-20 Netscape Goes Bonkers
2000-Oct-02 Painless Functional Specifications - Part 1: Why Bother?2000-Oct-03 Painless Functional Specifications - Part 2: What's a Spec?2000-Oct-04 Painless Functional Specifications - Part 3: But... How?
2000-Oct-15 Painless Functional Specifications - Part 4: Tips2000-Oct-25 Another Business Model That Doesn't Seem to Work2000-Sep-12 Wasting Money on Cats
2001-Apr-21 Don't Let Architecture Astronauts Scare You2001-Apr-22 Are the Groove Designers Architecture Astronauts?2001-Aug-22 Ask Joel
2001-Dec-11 Back to Basics2001-Dec-25 Getting Things Done When You're Only a Grunt
2001-Dec-25 Wie man als kleines Licht Großes bewirken kann2001-Feb-12 Human Task Switches Considered Harmful2001-Feb-12 Joel warnt: Menschliches Multitasking schadet
2001-Jan-18 Big Macs vs. The Naked Chef2001-Jan-27 Daily Builds Are Your Friend2001-Jul-21 Good Software Takes Ten Years. Get Used To it.
2001-Jul-31 Hard-assed Bug Fixin'2001-Jun-21 Michael E. Porter's Competitive Strategy2001-Mar-19 Spring in Cambridge
2001-Mar-23 Strategy Letter IV: Bloatware and the 80/20 Myth2001-Mar-24 How Many Lies Can You Find In One Direct Mail Piece?2001-May-05 What is the Work of Dogs in this Country?
2001-Nov-13 Working on CityDesk, Part Five2001-Nov-20 A Hard Drill Makes an Easy Battle2001-Oct-12 What Does CityDesk Do?
2001-Oct-12 Working on CityDesk, Part One2001-Oct-13 Working on CityDesk, Part Two2001-Oct-14 In Defense of Not-Invented-Here Syndrome
2001-Oct-17 Working on CityDesk, Part Three2001-Oct-29 Working on CityDesk, Part Four2002-Apr-09 Picking a Ship Date
2002-Apr-11 Our .NET Strategy2002-Aug-30 Platforms2002-Dec-11 Lord Palmerston on Programming
2002-Feb-13 The Iceberg Secret, Revealed2002-Jan-06 Fire And Motion2002-Jan-23 Rub a dub dub
2002-Jul-15 Measurement2002-Jun-12 Strategy Letter V2002-Mar-04 Nothing is as Simple as it Seems
2002-May-06 Five Worlds2002-May-09 Product Vision2002-Nov-11 Das Gesetz von den leckenden Abstraktionen
2002-Nov-11 The Law of Leaky Abstractions2002-Sep-25 Worst Project Ever?2003-Aug-01 Rick Chapman is In Search of Stupidity
2003-Dec-01 Craftsmanship2003-Dec-14 Biculturalism2003-Feb-03 New Server at Peer 1 Network
2003-Jan-03 CityDesk Entity Classes2003-Jan-15 Mouth Wide Shut2003-Jun-03 Fixing Venture Capital
2003-Mar-03 Building Communities with Software2003-Mar-28 Finding an Office in New York City2003-Oct-08 The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets (No Excuses!)
2003-Oct-08 Was jeder Softwareentwickler mindestens und unbedingt über Unicode und Zeichensätze wissen muss (Kein Pardon!)2003-Oct-16 The Book Club2003-Sep-24 Bionic Office
2004-Aug-19 Contents of Joel on Software, the Book2004-Dec-09 The //comment FAQ!2004-Dec-15 Camels and Rubber Duckies
2004-Jan-26 Getting Your Résumé Read2004-Jan-28 Please Sir May I Have a Linker?2004-Jun-13 How Microsoft Lost the API War
2004-Mar-02 Top Twelve Tips for Running a Beta Test2004-May-05 Mike Gunderloy's Coder to Developer2004-Sep-06 It's Not Just Usability
2005-Apr-01 The Road to FogBugz 4.0: Part V2005-Aug-17 The Project Aardvark Spec2005-Dec-13 How to Ship Anything
2005-Dec-29 De risicos van het Java onderwijs2005-Dec-29 Riesgos de las Java-escuelas
2005-Dec-29 Test Yourself2005-Dec-29 The Perils of JavaSchools2005-Feb-05 Colo Expansion Version 2.0
2005-Feb-11 Foreword to Painless Project Management with FogBugz, by Mike Gunderloy2005-Jan-02 Advice for Computer Science College Students2005-Jul-07 Project Aardvark Midterm Report
2005-Jul-25 Hitting the High Notes2005-Jul-30 Usability Testing with Morae2005-Jun-20 Introduction to Best Software Writing I
2005-Mar-23 Documentary Filmmaker Wanted2005-Mar-28 The Road to FogBugz 4.0: Part I2005-Mar-29 The Road to FogBugz 4.0: Part II
2005-Mar-30 The Road to FogBugz 4.0: Part III2005-Mar-31 The Road to FogBugz 4.0: Part IV2005-May-11 Falsches falsch aussehen lassen
2005-May-11 Making Wrong Code Look Wrong2005-May-20 Wall Street Survival 1012005-Nov-22 Reading List: Fog Creek Software Management Training Program
2005-Oct-12 Set Your Priorities2005-Oct-26 Fog Creek Software Management Training Program2006-Apr-07 Foreword to “Eric Sink on the Business of Software”
2006-Apr-11 Die Entwicklungs-Abstraktionsebene2006-Apr-11 The Development Abstraction Layer2006-Aug-01 Can Your Programming Language Do This?
2006-Aug-07 Three Management Methods (Introduction)2006-Aug-08 The Command and Control Management Method2006-Aug-09 The Econ 101 Management Method
2006-Aug-10 The Identity Management Method2006-Aug-25 My three favorite Firefox extensions2006-Dec-05 Lego Programming
2006-Dec-09 Simplicity2006-Dec-15 Elegance2006-Dec-18 New Stuff!
2006-Dec-20 Half a million bugs!2006-Dec-20 New year's resolution: get a better job!2006-Dec-23 Explaining Steve Gillmor
2006-Dec-28 Bribing Bloggers2006-Jan-11 Micro-ISV: From Vision to Reality2006-Jan-25 Einführung in Großes Design
2006-Jan-25 Introduction to Great Design
2006-Jan-26 Great Design: What is Design?
2006-Jan-30 Great Design - Table of Contents2006-Jan-30 What Makes It Great?
2006-Jun-16 My First BillG Review2006-Mar-07 Usability in One Easy Step2006-May-16 FogBugz 4½ and Subjective Well-Being
2006-Nov-01 What's a SQL Injection Bug?2006-Nov-09 Oh, the emails you'll get...2006-Nov-09 The infinite music collection
2006-Nov-15 From the "you call this agile?" department2006-Nov-21 Choices = Headaches2006-Nov-29 Using source control tools on huge projects
2006-Nov-30 Pump 'n' dump spam2006-Oct-09 New Feature: Job Search2006-Oct-12 Book Review: Beyond Java
2006-Oct-24 The Phone Screen2006-Oct-25 The Guerrilla Guide to Interviewing (version 3.0)2006-Sep-01 Language Wars
2006-Sep-01 Wasabi2006-Sep-05 Introducing jobs.joelonsoftware.com
2006-Sep-06 Finding Great Developers2006-Sep-07 Field Guide to Developers2006-Sep-08 Sorting Resumes
2006-Sep-12 Ruby Performance Revisited2006-Sep-19 Amazing X-Ray Glasses from Sprint!2007-Apr-25 VBA für Macintosh verschwindet
2007-Feb-19 Seven steps to remarkable customer service2007-Jan-02 Dreaming in Code2007-Jan-21 The Big Picture
2007-Jan-30 Founders at Work2007-Jul-09 Announcing FogBugz On Demand2007-Jun-29 Management books
2007-Oct-05 California2007-Oct-26 Beleggestützte Zeitplanung2007-Sep-18 Strategy Letter VI
2008-Nov-26 Exploding Offer Season2009-Jan-14 Danke oder Nein, Danke2009-Jun-10 Platform vendors
2009-Mar-09 How to be a program manager2009-Mar-09 Was tut ein Programmmanager2009-Sep-23 The Duct Tape Programmer
2009-ഡിസംബര്‍-13 സ്റ്റാക്ക് സ്ഥിതി വിവരം 2009-ഡിസംബര്‍-14 "ബാക്കപ്പ്" സംസാരം മതിയാക്കാം 2010-Mar-17 Verteilte Versionskontrolle aber wird bleiben
20 July22-Jan-2010 Ein bisschen weniger Unterhaltung26-Jan-2010 Warum Tester
50万件のバグ!5つの世界9. srpna 2000 Joelův test - 12 kroků k lepším programům
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As Cinco Melhores Razões (Erradas) Para Você Não Ter TestadoresAs Doze Melhores Dicas Para Se Realizar Um Beta Test
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